We know why Obsidian went to MS.

Avatar image for knight-k
#1 Posted by knight-k (2171 posts) -

POE Deadfire flopped hard

http://twitter.com/Aerothorn/status/1060202788989222912

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#2 Posted by ProtossRushX (4712 posts) -

dat flop tho

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#3 Posted by sealionact (3241 posts) -

An isometric RPG was never going to set the world on fire....

#graspingatstraws

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#4 Posted by knight-k (2171 posts) -

Although the leaked steam csv file has about 200k... still not good

http://arstechnica.com/gaming/2018/07/steam-data-leak-reveals-precise-player-count-for-thousands-of-games/

Avatar image for Pedro
#5 Posted by Pedro (32083 posts) -

@sealionact said:

An isometric RPG was never going to set the world on fire....

#graspingatstraws

How dare you state the obvious when its obviously is escaping the OP. :)

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#6 Edited by Vaasman (13302 posts) -

The game isn't out on consoles yet and has had a limited amount of discounts. Plus any known sales figures are from only Steam. Not going to say it's doing amazing without any definitive evidence, but I imagine it is going to be fine when all is said and done.

Plus this is just an anecdotal twitter piece from someone with little to no credibility. Why does this count as any sort of metric?

Furthermore why are you still allowed to post in the first place?

Avatar image for knight-k
#7 Posted by knight-k (2171 posts) -

@sealionact said:

An isometric RPG was never going to set the world on fire....

#graspingatstraws

@Pedro said:
@sealionact said:

An isometric RPG was never going to set the world on fire....

#graspingatstraws

How dare you state the obvious when its obviously is escaping the OP. :)

Uh huh...yeah no, nice try lemmings.

"There’s an obvious option here we’re not going to tiptoe around. Divinity: Original Sin sold 160,000 copies within its first week, becoming Larian’s fastest-selling game and making the studio critical darlings overnight. The sequel had sold over a million copies in two and a half months, and generated $85 million in revenue in 2017 according to SuperData Research."

http://www.pcgamesn.com/divinity-original-sin-2/divinity-original-sin-3

Avatar image for Planeforger
#8 Posted by Planeforger (17827 posts) -

That's unfortunate, since the game was really good.

Divinity Original Sin 2 is better (in different ways), but I'm surprised that the success of DOS2 hasn't boosted the sales of other good isometric RPGs.

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#9 Posted by DaVillain- (33036 posts) -

Hey, as long as Obsidian can give me KOTOR3 with MS blessings of course, I'm okay with that :)

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#10 Posted by Zappat (1267 posts) -

@Planeforger: DOS2 is special. Few games like it nowadays.

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#11 Posted by BenjaminBanklin (3295 posts) -

Microsoft is the industry safety net for down and out devs right now. There's probably a ton of people that can't wait to sell their souls to Uncle Phil because their studios are on the downslide.

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#12 Edited by Vaasman (13302 posts) -
@davillain- said:

Hey, as long as Obsidian can give me KOTOR3 with MS blessings of course, I'm okay with that :)

EA has Star Wars rights though. Til that nightmare passes you can sure as shit bet you aren't getting any Star Wars single player only games, much less KOTOR3.

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#13 Posted by SchnabbleTab (1440 posts) -

@knight-k said:

Although the leaked steam csv file has about 200k... still not good

http://arstechnica.com/gaming/2018/07/steam-data-leak-reveals-precise-player-count-for-thousands-of-games/

Ouch, according to that 90% of GTA V sales are from consoles, no wonder they didn't bother with a PC version of RDR2.

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#14 Posted by hrt_rulz01 (17950 posts) -

Lol... cows continue to prove they are the saltiest fanboys in human history.

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#15 Posted by xantufrog (10097 posts) -

Sad to see mediocre sales for this great series. Not that bad, though, taken in context of how people live for action and bang bang in their RPGs these days

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#16 Posted by cainetao11 (35697 posts) -

Lmao I remember people on here shitting on Diablo3 and praising these POE games. Now the sales are the complaint.

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#17 Edited by Zaryia (6719 posts) -
@SchnabbleTab said:
@knight-k said:

Although the leaked steam csv file has about 200k... still not good

http://arstechnica.com/gaming/2018/07/steam-data-leak-reveals-precise-player-count-for-thousands-of-games/

Ouch, according to that 90% of GTA V sales are from consoles, no wonder they didn't bother with a PC version of RDR2.

Can't imagine playing GTAV on consoles, it's so much better on PC. Please continue your beta test of RDR2 for me.

Avatar image for knight-k
#18 Posted by knight-k (2171 posts) -

@Vaasman said:

The game isn't out on consoles yet and has had a limited amount of discounts. Plus any known sales figures are from only Steam. Not going to say it's doing amazing without any definitive evidence, but I imagine it is going to be fine when all is said and done.

Plus this is just an anecdotal twitter piece from someone with little to no credibility. Why does this count as any sort of metric?

Furthermore why are you still allowed to post in the first place?

Everything points out that it's a flop and it's just not this twitter account and the csv file. If Obsidian would be doing great they would never go under MS. And I'm a fan of Obsidian, this sucks for every gamer.

Lol and why shouldn't I be allowed to post anymore? Damn, I sure made you butthurt huh.

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#19 Edited by knight-k (2171 posts) -

@Planeforger said:

That's unfortunate, since the game was really good.

Divinity Original Sin 2 is better (in different ways), but I'm surprised that the success of DOS2 hasn't boosted the sales of other good isometric RPGs.

Deadfire was released only a month or so from DOS2's release. Also PC gamers now automatically waiting for sales, etc.

Some obvious mistakes were made.

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#20 Edited by uninspiredcup (29223 posts) -

@sealionact said:

An isometric RPG was never going to set the world on fire....

#graspingatstraws

Divinity Original Sin 2 sold gangbusters.

Pillars adhered too much to an old formula. While Divinity kept true while modernizing it. It's simply a more "fun" game to play, unfortunately.

Tyranny flopped as well.

This is too bad, because Microsoft would force them to make shitty shallow console games with exclusivity nonsense, microtransactions and all sorts of vile shit.

Sucks someone like Valve couldn't buy them up, give them a budget and some guiding help from true video game mastorz. Oh wells.

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#21 Posted by I_P_Daily (9468 posts) -

@uninspiredcup said:
@sealionact said:

An isometric RPG was never going to set the world on fire....

#graspingatstraws

Divinity Original Sin 2 sold gangbusters.

Pillars adhered too much to an old formula. While Divinity kept true while modernizing it. It's simply a more "fun" game to play, unfortunately.

Tyranny flopped as well.

This is too bad, because Microsoft would force them to make shitty shallow console games with exclusivity nonsense, microtransactions and all sorts of vile shit.

Sucks someone like Valve couldn't buy them up, give them a budget and some guiding help from true video game mastorz. Oh wells.

Valve video game masters...

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#22 Posted by DaVillain- (33036 posts) -

@Vaasman said:
@davillain- said:

Hey, as long as Obsidian can give me KOTOR3 with MS blessings of course, I'm okay with that :)

EA has Star Wars rights though. Til that nightmare passes you can sure as shit bet you aren't getting any Star Wars single player only games, much less KOTOR3.

What a damn shame! KOTOR was one of those Star Wars games that told a good story RPG I have ever enjoyed, if done right, a KOTOR3 would sell well then the average MP stuff. Disney, why did you give EA Star Wars? Sigh.

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#23 Posted by R4gn4r0k (29529 posts) -

@uninspiredcup said:

Divinity Original Sin 2 sold gangbusters.

Pillars adhered too much to an old formula. While Divinity kept true while modernizing it. It's simply a more "fun" game to play, unfortunately.

Tyranny flopped as well.

This is too bad, because Microsoft would force them to make shitty shallow console games with exclusivity nonsense, microtransactions and all sorts of vile shit.

Sucks someone like Valve couldn't buy them up, give them a budget and some guiding help from true video game mastorz. Oh wells.

Why would Valve buy a game developer ? They have no need of those.

They let go of all of their Half Life writers, they let go of Turtle Rock studios, ...

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#24 Posted by the_master_race (4477 posts) -

can't expect to much from an indie developer , POE Deadfire is a great RPG and hopefully with Microsoft help they can properly market their games

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#25 Edited by SecretPolice (34166 posts) -

24/7 rent free. Xbox Won. :P

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#26 Posted by uninspiredcup (29223 posts) -

@R4gn4r0k said:
@uninspiredcup said:

Divinity Original Sin 2 sold gangbusters.

Pillars adhered too much to an old formula. While Divinity kept true while modernizing it. It's simply a more "fun" game to play, unfortunately.

Tyranny flopped as well.

This is too bad, because Microsoft would force them to make shitty shallow console games with exclusivity nonsense, microtransactions and all sorts of vile shit.

Sucks someone like Valve couldn't buy them up, give them a budget and some guiding help from true video game mastorz. Oh wells.

Why would Valve buy a game developer ? They have no need of those.

They let go of all of their Half Life writers, they let go of Turtle Rock studios, ...

Just hypothetical fantasy. Valve did have a sci-fi MMO in development at one point, but for whatever reason was scrapped. Seems like this is where Obsidian would have been useful.

http://kotaku.com/5959953/valve-was-once-making-a-space-pirate-game

Unrelated (or I guess it is, really), a Portal 2 writer was recently re-hired. http://www.cinemablend.com/games/2454816/portal-2-co-writer-is-back-at-valve

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#27 Posted by R4gn4r0k (29529 posts) -

@uninspiredcup said:

Just hypothetical fantasy. Valve did have a sci-fi MMO in development at one point, but for whatever reason was scrapped. Seems like this is where Obsidian would have been useful.

http://kotaku.com/5959953/valve-was-once-making-a-space-pirate-game

Unrelated (or I guess it is, really), a Portal 2 writer was recently re-hired. http://www.cinemablend.com/games/2454816/portal-2-co-writer-is-back-at-valve

I don't mind Valve trying new things, as long as they also make games for their core fanbase.

If they could have a good mix of card/VR games coming up with say a sequel to a beloved franchise than that'd be great.

Unfortunately Valve makes way too much money from gaming without actually making games.

Some CSGO/TF2 skins costing upwards of 2000 dollars also leads me to believe these kind of "micro-economy" games are the future for Valve. They won't be making another singleplayer game IMHO.

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#28 Edited by uninspiredcup (29223 posts) -

@R4gn4r0k said:
@uninspiredcup said:

Just hypothetical fantasy. Valve did have a sci-fi MMO in development at one point, but for whatever reason was scrapped. Seems like this is where Obsidian would have been useful.

http://kotaku.com/5959953/valve-was-once-making-a-space-pirate-game

Unrelated (or I guess it is, really), a Portal 2 writer was recently re-hired. http://www.cinemablend.com/games/2454816/portal-2-co-writer-is-back-at-valve

I don't mind Valve trying new things, as long as they also make games for their core fanbase.

If they could have a good mix of card/VR games coming up with say a sequel to a beloved franchise than that'd be great.

Unfortunately Valve makes way too much money from gaming without actually making games.

Some CSGO/TF2 skins costing upwards of 2000 dollars also leads me to believe these kind of "micro-economy" games are the future for Valve. They won't be making another singleplayer game IMHO.

Agree and generally could give a shit about skins. It's sad people put so much investment is such, nothing. But whatever, each to their own. When I accumulated shit on Team Fortress 2, just sold them all. Some doofus dropped £50 on a item.

Nothing against card games, people act like they are terrible, when theirs more gameplay there than your average Naughty Dog game.

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#29 Posted by Zappat (1267 posts) -
@the_master_race said:

can't expect to much from an indie developer , POE Deadfire is a great RPG and hopefully with Microsoft help they can properly market their games

No way MS will put them to make an isometric RPG, MS are all about pursuing blockbusters so I assume they will be making something completely different like a battle royale game lol.

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#30 Posted by R4gn4r0k (29529 posts) -

@uninspiredcup said:

Agree and generally could give a shit about skins. It's sad people put so much investment is such, nothing. But whatever, each to their own. When I accumulated shit on Team Fortress 2, just sold them all. Some doofus dropped £50 on a item.

Nothing against card games, people act like they are terrible, when theirs more gameplay there than your average Naughty Dog game.

It's just that this is Valve's first game in a long time, so I can get behind people's dissapointement. Same with Diablo Immortal backlash.

The most ironic thing about the mentality of the average steam user is that they aren't willing to spend over 20 dollars for the latest AAA-game but they are willing to spend upwards of hundreds of dollars on a single item in a single game.

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#31 Posted by the_master_race (4477 posts) -
@zappat said:
@the_master_race said:

can't expect to much from an indie developer , POE Deadfire is a great RPG and hopefully with Microsoft help they can properly market their games

No way MS will put them to make an isometric RPG, MS are all about pursuing blockbusters so I assume they will be making something completely different like a battle royale game lol.

nope , not a battle a royale , just a new great RPG

Avatar image for zappat
#32 Posted by Zappat (1267 posts) -
@the_master_race said:
@zappat said:
@the_master_race said:

can't expect to much from an indie developer , POE Deadfire is a great RPG and hopefully with Microsoft help they can properly market their games

No way MS will put them to make an isometric RPG, MS are all about pursuing blockbusters so I assume they will be making something completely different like a battle royale game lol.

nope , not a battle a royale , just a new great RPG

Doubt it, where is MS record there? Fable? lol

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#33 Posted by henrythefifth (1959 posts) -

They werent good enough to get a job at Sony, or even Nintendo.

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#34 Posted by R4gn4r0k (29529 posts) -
@henrythefifth said:

They werent good enough to get a job at Sony, or even Nintendo.

But the developers of Haze and Driveclub did get to work for Sony...

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#35 Edited by the_master_race (4477 posts) -
@zappat said:
@the_master_race said:
@zappat said:
@the_master_race said:

can't expect to much from an indie developer , POE Deadfire is a great RPG and hopefully with Microsoft help they can properly market their games

No way MS will put them to make an isometric RPG, MS are all about pursuing blockbusters so I assume they will be making something completely different like a battle royale game lol.

nope , not a battle a royale , just a new great RPG

Doubt it, where is MS record there? Fable? lol

MS buying Obsidian is still a rumor , so let's not judge too quickly, I just know Obsidian is full of talented developers and with the right budget they're able to make a masterpiece

=================

PS:

I found a good read regarding this matter >> http://www.eurogamer.net/articles/2017-09-08-stormlands-and-the-million-man-raid-obsidians-cancelled-xbox-one-exclusive

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#36 Posted by VFighter (4040 posts) -

@hrt_rulz01: What?

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#37 Posted by djoffer (894 posts) -

Does those numbers include the kickstarter numbers aswell?

Avatar image for StrongDeadlift
#38 Edited by StrongDeadlift (5577 posts) -
@zappat said:
@the_master_race said:
@zappat said:
@the_master_race said:

can't expect to much from an indie developer , POE Deadfire is a great RPG and hopefully with Microsoft help they can properly market their games

No way MS will put them to make an isometric RPG, MS are all about pursuing blockbusters so I assume they will be making something completely different like a battle royale game lol.

nope , not a battle a royale , just a new great RPG

Doubt it, where is MS record there? Fable? lol

Well, theres....

KOTOR 1 and Mass Effect 1, both above 90 on metacritic.

( The first Mass Effect was funded and published by MS before EA bought bioware out from under them. They were heavily rumored to be purchased by Microsoft during this era. )

Then theres KOTOR 2 (86 on meta), which was actually developed by Obsidian.

Three high profile cult classics. That was easy.

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#39 Edited by DoroG1995 (2339 posts) -

@R4gn4r0k said:
@henrythefifth said:

They werent good enough to get a job at Sony, or even Nintendo.

But the developers of Haze and Driveclub did get to work for Sony...

I remember the developers of Bubsy 3D also worked for Sony at the end of PS1 era.

@the_master_race said:

MS buying Obsidian is still a rumor , so let's not judge too quickly, I just know Obsidian is full of talented developers and with the right budget they're able to make a masterpiece

=================

PS:

I found a good read regarding this matter >> http://www.eurogamer.net/articles/2017-09-08-stormlands-and-the-million-man-raid-obsidians-cancelled-xbox-one-exclusive

Unfortunately History has proved again and again that games actually need to have some marketing budget in order to sell well. Without it they flop pretty badly even if they turn out to be a masterpiece.(Okami , God Hand and others that I don't know about)

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#40 Posted by dreman999 (11256 posts) -

@Vaasman: An isometric RPG that is mean for pc's which does not sell well on it is some how going to sell well on councils?

Avatar image for Vaasman
#41 Posted by Vaasman (13302 posts) -

@dreman999 said:

@Vaasman: An isometric RPG that is mean for pc's which does not sell well on it is some how going to sell well on councils?

As mentioned, there's no really substantial evidence of how it's selling on display, some vague and highly speculative anecdote, and a dated and unofficial sales leak going against the game. Either way, as far as indie games are going many are selling far better on the Switch than Steam these days because of the Steam oversaturation issue. And a console release almost certainly will include the definitive edition release on PC as well, which is a good way to recharge sales. I would argue based on that that the game will break even if it hasn't yet.

Point being, I wouldn't call this a "flop" as things are. It's a critical success, and it remains to be seen how sales are or will be.

Avatar image for mrbojangles25
#42 Edited by mrbojangles25 (42411 posts) -

A shame it has not sold well, Pillars is a great series. Tyranny is also worth mentioning here as well.

Not sure what went wrong; it's a niche sub-genre for sure, maybe they just overestimated how much?

Avatar image for zappat
#43 Posted by Zappat (1267 posts) -
@StrongDeadlift said:
@zappat said:
@the_master_race said:
@zappat said:
@the_master_race said:

can't expect to much from an indie developer , POE Deadfire is a great RPG and hopefully with Microsoft help they can properly market their games

No way MS will put them to make an isometric RPG, MS are all about pursuing blockbusters so I assume they will be making something completely different like a battle royale game lol.

nope , not a battle a royale , just a new great RPG

Doubt it, where is MS record there? Fable? lol

Well, theres....

KOTOR 1 and Mass Effect 1, both above 90 on metacritic.

( The first Mass Effect was funded and published by MS before EA bought bioware out from under them. They were heavily rumored to be purchased by Microsoft during this era. )

Then theres KOTOR 2 (86 on meta), which was actually developed by Obsidian.

Three high profile cult classics. That was easy.

Ok so maybe not all hope is lost but it is MS afterall... they frequently turn gold into shit.

Avatar image for SchnabbleTab
#44 Posted by SchnabbleTab (1440 posts) -

@zaryia said:
@SchnabbleTab said:
@knight-k said:

Although the leaked steam csv file has about 200k... still not good

http://arstechnica.com/gaming/2018/07/steam-data-leak-reveals-precise-player-count-for-thousands-of-games/

Ouch, according to that 90% of GTA V sales are from consoles, no wonder they didn't bother with a PC version of RDR2.

Can't imagine playing GTAV on consoles, it's so much better on PC. Please continue your beta test of RDR2 for me.

GTA V on consoles sucks when directly compared with the PC experience, there's no denying that so stop barking up that tree. If a platform only makes around 10 percent of total revenue for a company, then said company won't make said platform a priority. That's a fact, no matter how much you wanna derail the argument.

Avatar image for zaryia
#45 Posted by Zaryia (6719 posts) -
@SchnabbleTab said:
@zaryia said:
@SchnabbleTab said:
@knight-k said:

Although the leaked steam csv file has about 200k... still not good

http://arstechnica.com/gaming/2018/07/steam-data-leak-reveals-precise-player-count-for-thousands-of-games/

Ouch, according to that 90% of GTA V sales are from consoles, no wonder they didn't bother with a PC version of RDR2.

Can't imagine playing GTAV on consoles, it's so much better on PC. Please continue your beta test of RDR2 for me.

GTA V on consoles sucks when directly compared with the PC experience, there's no denying that so stop barking up that tree. If a platform only makes around 10 percent of total revenue for a company, then said company won't make said platform a priority. That's a fact, no matter how much you wanna derail the argument.

As long as it eventually comes, I don't care. I think it likely will.

Avatar image for dreman999
#46 Posted by dreman999 (11256 posts) -

@Vaasman: most indie games that sell well on the switch are action game throw backs. They go well with feel of the system.

As I said before...this is an isometric RPG.

Avatar image for osan0
#47 Posted by osan0 (15219 posts) -

does this include the people who got it as part of the fig campaign? i.e. do i count as a sale as i backed it? do the investors on fig get some sort of pay back from those?

the game had already raised 4.5 million in revenue before it launched. for a game like POE that's pretty good.

Avatar image for SecretPolice
#48 Posted by SecretPolice (34166 posts) -

@StrongDeadlift said:
@zappat said:
@the_master_race said:
@zappat said:
@the_master_race said:

can't expect to much from an indie developer , POE Deadfire is a great RPG and hopefully with Microsoft help they can properly market their games

No way MS will put them to make an isometric RPG, MS are all about pursuing blockbusters so I assume they will be making something completely different like a battle royale game lol.

nope , not a battle a royale , just a new great RPG

Doubt it, where is MS record there? Fable? lol

Well, theres....

KOTOR 1 and Mass Effect 1, both above 90 on metacritic.

( The first Mass Effect was funded and published by MS before EA bought bioware out from under them. They were heavily rumored to be purchased by Microsoft during this era. )

Then theres KOTOR 2 (86 on meta), which was actually developed by Obsidian.

Three high profile cult classics. That was easy.

A new Space opera IP dev'ed by Obsidian, similar in general to Mass Effect RPG, could be something super special for the NextBox. :D

Avatar image for 360ru13r
#49 Posted by 360ru13r (1831 posts) -

I've honestly never heard of this game but I did play Pillars of Eternity 1 and it was pretty good. Not sure if that crowd is on consoles though.

Avatar image for lamprey263
#50 Posted by lamprey263 (35737 posts) -

I just figured MS has deep pockets, Obsidian would help diversify their first party efforts, seems proper they'd at least try to make it happen.